VGC 2016 Pokemon Spotlight #1 – Groudon

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Welcome to a new mini-series on this site. Since the new format was announced and 15 legends were legalized as well, I would assume that many people may not know how to best handle them. That's were I come in. I'll be doing an analysis on all 15 of them to show you how to best use them in the 2016 format. First up, I'll be tackling one of the strongest legends in this format, Groudon and it's Primal form as well. I hope you enjoy this. Also, they'll be a little different as well since I want to best give them justice. Let's dive in to this by starting off with the base stats.

Groudon's Base Stats
100 HP            100 Sp. Attack
150 Attack        90 Sp. Defense
140 Defense      90 Speed
Groudon in it's normal form has some impressive stats. With 100/140/90 for it's defenses, it's certainly very bulky. While 90 on it's Sp. Defense is pretty underwhelming, the ability Drought can make sure you take those water hits and the rarity of special ground moves like Earth Power you may come across. 150 Attack is phenomenal since you'll be doing some major damage with the moves you have and hurt some Pokemon as well. 90 Speed is a bit lacking compared to its other stats, but speed control can really make Groudon fast.

Primal Groudon's Base Stats

100 HP             150 Sp. Attack
180 Attack         90 Sp. Defense
160 Defense       90 Speed

When Groudon undergoes Primal Reversion into Primal Groudon, it's stats get a major boost. 100/160/90 for its new defenses are amazing since you'll take physical hits even better, but your Sp. Defense stays the same. 180 Attack is even better since the damage you could do as normal Groudon got even better and will be destroying entire cities with one blow. 90 Speed is ok since you'll get some good outspeeds.


Groudon - Drought - Summons the Sun for the next 5 turns of being on the field. This is a form of standard weather, on the same field of Sand from Sand Stream and Sandstorm, Rain from Rain Dance and Drizzle, and Hail from Snow Warning and Hail. As a form of standard weather, it can be overthrown by the abilities Desolate Land, Primordial Sea, and Delta Stream, which are stronger forms of weather.

Primal Groudon - Desolate Land - Affects weather and nullifies water type moves. As a form of advance weather, it can not be removed by the abilities Drought, Drizzle, Sand Stream or Snow Warning, nor the moves Sunny Day, Rain Dance, Sandstorm, or Hail. However, other forms of advance weather, which are Primordial Sea and Delta Stream. A great way to take advantage of it is to use Pokemon with the Chlorophyll ability like Venusaur and Jumpluff, or Pokemon with the Solar Power ability like Charizard and Mega Houndoom. One thing to remember is that you can't use water type moves that cause damage like Scald and Hydro Pump as long as this ability is active, but moves like Water Sport and Aqua Ring will still work.

Overall, Groudon and Primal Groudon have some amazing stats that give a good showing to why it's going to be so strong. Now, I want to show some moves to expect to see when you go up against Primal Groudon since I guarantee you'll face one when you go to a tournament.

  1. Prepicice Blades - Your main Ground move you'll be using
  2. Earthquake - A good option if you don't like the accuracy of Prepicice Blades.
  3. Earth Power - A good move to take advantage of that Sp. Attack stat if you need a special variant
  4. Solar Beam - Reliable way to handle Primal Kyogre in your harsh sun if you need to
  5. Rock Slide - Because flinching is always a good idea
  6. Thunder Wave - If your team needs the Speed Control option
  7. Eruption - A strong fire stab to use to wreck threats in your way
  8. Protect - Always a good move
  9. Psych Up - Pair it with Geomancy Xerneas to get the boost you need to sweep
  10. Overheat - A strong nuke move. Think of Charizard-Y from VGC 2014 & 2015
  11. Fire Punch - Reliable move on the Special side 
  12. Rock Tomb - Great for Speed Control if needed
  13. Flamethrower - A reliable special fire move if Eruption and Overheat feel to risky for a moveslot
  14. Thunder Punch - A great way to hit Primal Kyogre and other water types
  15. Dragon Claw - A great way to hit Mega Rayquaza, even in the Strong Winds
Overall, the moves on Groudon it can reliably use is very strong. The type coverage it has access to is amazing since you can use the moves for your team depending on what they need to make Primal Groudon the threat it is. Now, I wanna show a video done by a YouTuber named KyleCole. I really enjoy his content and I think you'll enjoy this video. This video will show you some sample Groudon sets with a description on why the set is like that.

  1. Cresselia - Cresselia can offer the use of the move Gravity to make sure Groudon can use more reliable Precipice Blades, Trick Room and Skill Swap for weather control in the match
  2. Role Play/Skill Swap users - Like Cresselia, the moves Role Play and Skill Swap are really strong since you can use Role Play to give the Pokemon that used the move the weather and Skill Swap to switch the weather of the Pokemon that uses the move to switch abilities with your Groudon to set up the Sun.
  3. Xerneas - Once Xerneas sets up a Geomancy, Groudon can use the move Psych Up to copy the +2 Sp. Attack, +2 Sp. Defense, and +2 Speed that Xerneas gets to put SO MUCH offensive pressure on the field in 1 turn, though you have to waste a turn to do so, which is something to consider.
  1. Taking away its Sun - If you can get it's Sun out the way, then you'll expose that 4x water weakness you can take advantage of.
  2. Primal Kyogre - If you don't have your Sun, then your pretty much a sitting duck for Kyogre to OHKO you with a Origin Pulse or a powerful water move
  3. Opposing Ground Types - If they can get off a powerful Ground move, then your pretty much finished. Opposing Groudon are also in this boat as well.

I hoped you enjoyed this. If there is anything you think I may have missed, then let me know. I enjoy the feedback. See you next time with another Uber Pokemon Analysis. I won't say which one it is, but it will be a strong one you'll most definitely see in tournaments. Bye!

1 comment:

  1. Hello, grand analysis, I am now using this set

    Groudon @ Red Orb
    Ability: Drought
    Level: 90
    EVs: 124 HP / 244 SpA / 140 Spe
    Modest Nature
    - Flamethrower
    - Earth Power
    - Substitute
    - Protect

    really has given me good results, but I do not feel well with the third movement, because it could change? You recomend a change of natura? something mixed (?)