Sunday, November 22, 2015

VGC Scrafty Analysis





 Welcome everyone. I hope you had an awesome week and if you haven't, then everything will be better in the end. With that out of the way, let's get into this analysis. Scrafty is a very strong Pokémon. As an Intimidator, it does that very well and as a Kangaskhan answer, it can do that very well, taking high powered attacks and dishing back high powered attacks as well. Basically Scrafty can do the things it wants to do correctly and that's why its awesome. Let's dive into this by talking about the stats that make the Pokémon.

STATS
65 HP -  While not the best, Pokémon like Mawile and the Rotom forms show that you don't need a high HP stat in order to still be bulky. With the Intimidate ability, this average stat becomes better than it appears to be.
90 Attack - As a fighting type, it's average. You won't be picking up some major KO's, but you will be doing some serious damage to threats.
115 Defense - With this stat, you'll be taking some major hits. Scrafty's one of those Pokémon with a low HP stat, but great defenses that more than cover that small flaw up. Expect to be taking those big physical hits that are thrown your way.
45 Sp. Attack - Very low. With the multitude of physical hits at your disposal, I'd highly recommend dropping this as an option for training your Scrafty and focus on boosting the other stats, depending on how you want to train it up.
115 Sp. Defense - This a great stat. Like the defense, a low HP stat can be fixed by boosting the defenses. Sadly, a 4x weakness to Fairy means Scrafty won't appreciate taking Hyper Voice from Pixilate users and Fairy attacks in general. Luckily, the Assault Vest exists so you can try and take those hits.
58 Speed - Since Scrafty is slow, it makes it really strong in Trick Room since you can do major damage to threats, and be a real threat that if your outside of Trick Room, that becomes less effective.

Overall, Scrafty has a solid attack stat, great defenses, and has the potential to be really effective. Let's see if the moves it can run will help make or break this point.

VIABLE MOVES TO RUN
  1. Crunch
  2. Taunt
  3. Protect/ Detect
  4. Drain Punch
  5. Ice Punch
  6. Knock Off
  7. Super Fang
  8. Snarl
  9. Bulk Up
  10. Stone Edge
While the amount of moves you can reliably run is very limited, you still get the right moves. What I mean is that you get all the right moves for what Scrafty wants to do. Now, let's see some viable sets that players over the years have used on their Scrafty. From past to present, let's see what their is to see.

Nicholas Borghi's (Lightcore) 2015 Scrafty

Scrafty @ Assault Vest
Ability: Intimidate
First Spread: EVs: 244 HP / 36 Atk / 164 Def / 4 SpA / 60 SpD
Second Spread: EVs: 252 HP / 4 Atk / 164 Def / 4 SpA / 84 SpD
Relaxed Nature
IVs: 0 Spe
- Fake Out
- Snarl
- Drain Punch
- Knock Off

This is the Scrafty that Nicholas Borghi used to win 3 Premier Challenges in a row in the New York scene, which put him on the map as a powerful player over their. Let's see what Nicholas had to say about this " My team’s star of the show. When building, I added it right after adding Aegislash, so I was looking for something that resisted Dark type attacks with access to Fake out and Intimidate. Scrafty met these requirements exactly.
I feel like all my moves were standard, but lets talk about the elephant in the set. Snarl was a move I chose because I wanted more power control. It helped with so many match-ups, and even won me some key end game situations where my opponent just couldn’t damage Scrafty as it chipped away at their health with Drain Punch and Knock Off.
The first spread is what I’ll be talking about, even though they are essentially the same thing. Basically, I wanted as much bulk as possible. The HP and Sp. Def allow me to take a Max Sp. Atk Charizard-Y’s Overheat in the Sun. The HP and Defense allow me to take a Terrakion’s Close Combat even without the Intimidate. The Attack EVs I initially gave it served no real purpose, so I took the majority of them out and added them to HP and Sp.Def just to make it bulkier." - Nicholas Borghi (Lightcore)

Raphael Bagara's (rapha) 2015 Scrafty

Scrafty @ Assault Vest
Ability: Intimidate
EVs: 252 HP / 252 Def / 4 SDef
Relaxed Nature
IVs: 0 Spd
– Fake Out
– Drain Punch
– Knock Off
– Super Fang


This is the Scrafty that Raphael Bagara used to get 2nd at 2015 US Nationals. Let's see why this hooded hero was so successful for Raphael "One half of the double Intimidate combo and an integral part of the Trick Room mode for this team. Scrafty helps set up Trick Room with Fake Out and, once the dimensions have been twisted, Scrafty supports Gardevoir a great deal by softening up Pokemon with Knock Off and Super Fang, making them even more vulnerable to Hyper Voice.
Relaxed Scrafty with max defense is an idea that I outright stole from Ray Rizzo. All that defense investment coupled with Assault Vest made Scrafty capable of taking hits from both sides of the spectrum and gave Scrafty great longevity to support the rest of the team. I never needed much attack investment, nor did I particularly care for burns, as Scrafty’s offense came primarily from using Super Fang. I generally don’t like Scrafty very much and it was my least used Pokemon during the tournament, but its role on this team was irreplaceable. It’s also difficult to overstate how good of a move Knock Off is in best-of-three play."  - Raphael Bagara (rapha)

Other Successful Scrafty in the present and past

Ben Iron's 2012 Moxie Scrafty - Link
Leonard Craft III's 2013 Scrafty - Link
DeVon Ingram's 2013 Scrafty - Link
Jonathan Rankin's 2014 Scrafty - Link

I hope you enjoyed this analysis. If you have any suggestions, let me know and if I think it's a good idea, which I know it will, then i'll get around to it. Don't forget to follow me on Twitter @KurokyuneVGC, and check out my previous content. Both are a very idea and awesome as well, Have an amazing day. For Thanksgiving week in the US next week, the content will be only out twice a week and one at the beginning of the week and at the end of the week, See you next time and have fun.


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