Monday, November 9, 2015

VGC Charizard Analysis







Welcome. Rounding off the Kanto starter review is the fierce dragon Charizard, the most popular of 3 Kanto starters as determined by the fans and for a good reason. Charizard has a solid design, some good stats, 2 Mega Evolved Forms, and a great variety in his movepool allows Charizard to be a great in the current VGC metagame. Those 2 Mega Evolved Forms is what we'll be talking about in this analysis. Without further ado, let's dive into the base stats as that's part of what makes Charizard as great as he is. First, let's go into normal Charizard.

STATS
Normal Charizard

78 HP           109 Sp. Attack
84 Attack       85 Sp. Defense
78 Defense    100 Speed

Charizard's stats are solid. 78/78/85 in your defense means that while you won't be taking the biggest hits, it is bulky enough to make some switch-ins to certain moves and still have enough health to still Mega Evolve and still do major damage to their team. 84 Attack isn't usable, but when you Mega Evolve into Charizard's X Mega Evolution, that won't matter anymore. 109 Sp. Attack is amazing and if normal Charizard was good, that would be an amazing stat to use. The 100 Speed is good since you'll speed tie with Kangaskhan, which is still good. Now let's look at Mega Charizard Y.

Mega Charizard Y

78 HP          159 Sp. Attack
104 Attack   115 Sp. Defense
78 Defense   100 Speed 

When Charizard Mega Evolves into Mega Charizard Y, its stats get much better, but in the wrong stats for some of them. 78/78/115 is still pretty good. While your HP and Defenses won't change, you do get a boost in your Sp. Defense, which means that you can take more Special based hits like Thunderbolt and Scald from water and electric types respectively. The 159 Sp. Attack is the best. You will be doing major damage and it also means you don't need to invest the biggest amount of Sp. Attack EVs with or without the Modest nature. The 104 Attack is nice and usable, but with that 159 Sp. Attack option and the physical attacking Mega Charizard X, its not worth it in the long run. The 100 Speed is absolutely the same throughout all of its forms. I wish the amount of attack they added was dropped down to at the most base 100 so that Charizard-Y would have a base 104 Speed, meaning you could outspeed Kangaskhan and Garchomp so you can smack them with hits.

Mega Charizard X

78 HP             130 Sp. Attack
130 Attack        85 Sp. Defense
111 Defense    100 Speed

Mega Charizard X is the other option to use. The 78/111/85 Defenses are very good. The 111 Defense is really solid since Charizard doesn't want to take Earthquakes and Rock Slides. The 130/130 in its attacks is amazing, but you'll wanna use the 130 Attack out of the two since you can boost it with Dragon Dance, which i'll talk about a little later. The 100 Speed is still the same, but it isn't as bad as Mega Charizard Y since you can boost that with Dragon Dance to get some offensive stat gain and suddenly become a big threat. It's also a Dragon type, which when it was revealed as a Dragon,  the little kid in me went ballistic, which was amazing when it happened to me. Overall, Charizard and both of its Mega forms have good stats. Now let's go into some viable moves that Charizard can run. Since Mega Charizard X&Y run different moves, i'll put it in parentheses which one goes with which form. Let's jump right in. Black will be Charizard X and Blue will be Charizard Y.

VIABLE MOVES TO RUN ON CHARIZARD

  1. Flare Blitz
  2. Heat Wave
  3. Dragon Claw
  4. Air Slash
  5. Flamethrower
  6. Hidden Power [Ground]
  7. Solar Beam
  8. Protect (Works for both)
  9. Fire Blast
  10. Overheat
  11. Dragon Dance
  12. Tailwind (Used by Blake Hopper at 2015 US Nationals to get 3rd Place)
  13. Will-O-Wisp (Used by Wolfe Glick at 2015 Worlds to get 12th Place.)
Overall, Charizard has a very impressive movepool. While it doesn't have the biggest viable type coverage, you get every move you need. Now let's go into some sample sets that were used by well established players to do well, as well as my sample set that I use and love it.

Blake Hopper's Mega Charizard Y









Charizard @ Charizardite Y
 Ability: Blaze

Shiny: Yes
EVs: 252 HP / 20 Def / 36 SpA / 4 SpD / 196 Spe
Modest Nature
– Flamethrower
– Tailwind
– Solar Beam
– Protect



This was the Charizard used by Blake Hopper (Bopper) to get 3rd Place at the 2015 US Nationals in the Masters Division. Let's see what Blake had to say about this beast. "Charizard was one of the megas that not a lot of people really believed in going into Nationals. Due to the large spike in usage of the famous Japanese sand team with Mega Salamence, Charizard didn’t seem to be a great play for the event. However, Charizard has amazing matchups against some of the top pokemon when supported correctly. There are always some matchups where Charizard severely lacks the offensive pressure that I love to apply. It was situations like these that made me want to try out Tailwind on Charizard in order to fill a support role for whenever Charizard couldn’t apply much offensive pressure on its own. With the use of Tailwind, I was able to set up a lot of really weird win conditions that my opponents didn’t really see coming, and these win conditions were usually able to immediately lock up games." - Blake Hopper (Bopper)

My Personal Mega Charizard Y

LeBurn James (Charizard) @ Charizardite Y  
Ability: Blaze   
EVs: 252 HP / 148 Def / 24 SpA / 64 SpD / 20 Spe  
Modest Nature  
- Flamethrower  
- Solar Beam  
- Hidden Power [Ground]  
- Protect

Charizard was a Pokémon I really wanted to use since I felt really comfortable playing it. I played it back in the VGC 2014 season and absolutely loved it. The nickname is from one of my friends, (agentorangejulius on NuggetBridge). Its an awesome nickname from an awesome person and I don't regret using it. When I was choosing the EV Spread, I wanted Charizard to survive Rock Slide from Adamant Landorus-Therian, which when used on my Charizard, is a 2HKO. It also have enough Sp. Attack to KO the standard, Heatran that isn't holding the Shuca Berry with Hidden Power [Ground] with the Modest Nature. Flamethrower was used to do major damage onto enemy Landorus-T, which also bypasses the Wide Guard Aegislash and has a significant chance to KO it with the Flamethrower. Solar Beam is my main way of handling water types with Charizard since it gets the Drought ability upon Mega Evolving.

James Tarbuck's Mega Charizard X

Charizard @ Charizardite X
Ability: Tough Claws
100 HP / 156 Atk / 4 Def / 4 SpD / 244 Spe

Adamant Nature
– Protect
– Dragon Dance
– Dragon Claw
– Flare Blitz


This is the Charizard used by James Tarbuck to get 19th Place at 2015 UK Nationals. Let's see what James had to say about this beast "The surprise factor of Charizard X is perhaps its biggest asset, but it is a very powerful Pokémon in its own right. After a Dragon Dance, it picks up numerous OHKOs while being quite tough to take down. Its moveset is fairly standard; the combination of Fire- and Dragon-type STABs hits everything in the game for neutral damage (except Heatran), so Charizard is never hurting for coverage. Charizard was great against the Mega Metagross and Hydreigon lead that was popular earlier in the season, threatening knockouts on both Pokémon. This was definitely my favorite Pokémon on the team.
The EV spread is tailored to allow Charizard to withstand its most common counters. It can take a Landorus-Therian’s Earthquake, a Heatran’s Earth Power, or a Garchomp’s Dragon Claw. On the offensive side, the moderate Attack investment gave it OHKO potential on Pokémon such as Sylveon, Garchomp, and Mega Mawile. The Speed EVs allow it to outrun Modest Hydreigon." - James Tarbuck (OnlineTuba)

I hope you enjoyed this as this rounds out the Kanto starters. This was fun to do. I hope you'll come back and check out what I post in the future and check out my old content as their all pretty cool. Follow me on Twitter at KurokyuneVGC. Have an awesome day and i'll see you soon. Bye.

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